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Flying Rhino Jr. High

S02:E06 - Out of Time

Niños y Familia · 1999 · 2 Temporadas · 23 min
TV-Y
Its been days since Billy struck out in the Junior High Baseball Championship Game and he hasnt stopped moping yet. If only he had the chance to do it all over again. Lydia rightly points out that Billy should just forget about it and move on - You cant change the past. Not yet, Billy agrees, but with the advancements in science it should only be matter of time before time travel IS possible - and hell be able to go back into the past and rectify things. Picking up on their conversation, Mrs. Snodgrass discusses time travel and its treatment in literature. Marcus points out that, though a fun idea, time travel is impossible. This sets off Earl. One of his very first creations was a time machine. Time travel IS possible! And to prove it, he uses his machine to send our foursome into the past. Ten whole years into the past! Stranded in the past, our heroes befriend Earl P. Sidebottom, a hapless nerd who will one day become the Phantom as a result of the D he receives in shop class. As the young Earl helps them re-wire the time machine so that they can return home, our heroes attempt to change the future by helping Earl pull off an A in shop.In the end, our heroes unwittingly contribute to Earls D and his invention of the time machine. Making it back in the nick of time, they learn the futility of dwelling on the past. Since you cant change the past, better to make the best of the present.

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T02:C06 - S02:E06 - Out of Time
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T02:C06 - S02:E06 - Out of Time

23 min
TV-Y

Its been days since Billy struck out in the Junior High Baseball Championship Game and he hasnt stopped moping yet. If only he had the chance to do it all over again. Lydia rightly points out that Billy should just forget about it and move on - You cant change the past. Not yet, Billy agrees, but with the advancements in science it should only be matter of time before time travel IS possible - and hell be able to go back into the past and rectify things. Picking up on their conversation, Mrs. Snodgrass discusses time travel and its treatment in literature. Marcus points out that, though a fun idea, time travel is impossible. This sets off Earl. One of his very first creations was a time machine. Time travel IS possible! And to prove it, he uses his machine to send our foursome into the past. Ten whole years into the past! Stranded in the past, our heroes befriend Earl P. Sidebottom, a hapless nerd who will one day become the Phantom as a result of the D he receives in shop class. As the young Earl helps them re-wire the time machine so that they can return home, our heroes attempt to change the future by helping Earl pull off an A in shop.In the end, our heroes unwittingly contribute to Earls D and his invention of the time machine. Making it back in the nick of time, they learn the futility of dwelling on the past. Since you cant change the past, better to make the best of the present.

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Genres

Niños y Familia, Animación
TV-Y
This program is designed to be appropriate for all children.
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