Juniper Dev
S01:E06 - Exploring The Forgotten World of Zelda Online
S01:É01 - S01:E01 - A message to game developers & The ONLY Pixel Art Guide You Need (Beginner to Advanced)
An important message for game developers combined with a complete beginner-to-advanced pixel art guide.
S01:É02 - S01:E02 - The Unethical Economy of Hollow Knight
A fascinating deep dive into the hidden and unethical economic systems found within Hollow Knight.
S01:É03 - S01:E03 - The Toad Problem
An insightful breakdown of "The Toad Problem" and its unique design challenges in game development.
S01:É04 - S01:E04 - Bad Graphics Make Better Games, Actually
Exploring why low-fidelity and bad graphics can actually lead to better game mechanics and design.
S01:É05 - S01:E05 - The "Number Go Up" Addiction
A psychological analysis of the "number go up" addiction and progression systems in video games.
S01:É06 - S01:E06 - Exploring The Forgotten World of Zelda Online
Venturing into the history and forgotten community of the unofficial Zelda Online multiplayer game.
S01:É07 - S01:E07 - Overanalyzing The First 13 Minutes Of Silksong (No Spoilers)
A spoiler-free, highly detailed analysis of the first thirteen minutes of gameplay from Silksong.
S01:É08 - S01:E08 - I Hired 4 Developers To Make The Same Game & I Made A Goofy Office Simulation Game In 72 Hours
Comparing results when four developers build the same game, and creating an office sim game in 72 hours.
S01:É09 - S01:E09 - I Hired 4 Developers To Make The Same Game (Again)
Part two of the experiment hiring four different game developers to create the exact same video game.
S01:É10 - S01:E10 - The Subtle Details That Make Hollow Knight Great
Analyzing the subtle details, animations, and micro-design choices that make Hollow Knight a masterpiece.